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Full Version: Change Log 15 August 2019
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-MISC-
  • Corrected pet bonuses not applying
  • Improvement script for some Instance!


-NEW DUNGEON & EQUIPMENT-

Illusion Moonlight
[Image: moon1.jpg]

New Gears


[Image: 15195.png]
Illusion Puente Robe [1]
Reduces fixed casting time by 3%.
Increases heal effectiveness by 5%, increases heal effectiveness by additional 1% and reduces fixed casting time by additional 3% per refine rate.

When equipped with Illusion Long Mace, Matk + 100, increase heal effectiveness by 20%.
If refine rate of both are 7 or higher, additional Matk + 50.
If the sum of refine rate is 18 or higher, increases heal effectiveness by additional 15%.
If the sum of refine rate is 22 or higher, reduce delay after skill by 15%.
Class : Armor
Defense : 52
Weight : 40
Required Level : 99
Usable Jobs : All

[Image: 16063.png]
Illusion Long Mace [2]
3 cells attack range.
Reduces long ranged physical damage by 10%, reduces long ranged physical damage by additional 3% per 2 refine rate.
Class : Mace
Attack : 185
Weight : 80
Weapon Level : 4
Required Level : 99
Usable Jobs : Acolyte classes

[Image: 19209.png]
Illusion Nurse Cap [1]
Int + 1
additional Int + 1 and increases heal effectiveness by 3% per 2 refine rate.
When equipped with llusion Puente Robe, increase movement speed, increases heal effectiveness by 10%
Class : Headgear
Defense : 1
Location : Top
Weight : 20
Required Level : 99
Usable Jobs : Acolyte classes

[Image: 19210.png]
Illusion Apple O' Archer [1]
Dex + 3
additional Dex + 1 per 2 refine rate.
Class : Headgear
Defense : 4
Location : Top
Weight : 10
Required Level : 99
Usable Jobs : All except Novice

[Image: 20838.png]
Illusion Muffler [1]
MaxHP + 100, MaxSP + 10.
additional MaxHP + 100 and MaxSP + 5 per refine rate.
Class : Garment
Defense : 8
Weight : 40
Required Level : 99
Usable Jobs : All except Novice

[Image: 22133.png]
Illusion Shoes [1]
MaxHP + 100, MaxSP + 10.
additional MaxHP + 100 and MaxSP + 5 per refine rate.
Class : Shoes
Defense : 10
Weight : 40
Required Level : 99
Usable Jobs : All except Novice

[Image: 26007.png]
Illusion Spectral Spear [1]
Increases physcial damage against shadow property, demon and undead races monster by 20%.
Reduces damage taken from shadow property, demon and undead races monster by 10%.
Increases physical damage and reduce damaged taken by additional 3% per 2 refine rate.
Restore 50 HP when killing enemy with melee physical damage.
Per 2 refine rate, restore additional 1 SP when killing enemy with melee physical damage.
Has a chance to inflict confusion status on user.

When equipped with Illusion Shoes, Increases attack speed (reduce delay after attack by 8%).
If refine rate of both are 7 or higher, increases damage of Banishing Point by 20%.
If the sum of refine rate is 18 or higher, increases long ranged physical damage by 10%.
If the sum of refine rate is 22 or higher, increases damage of Banishing Point by additional 30%.
Class : Two-handed Spear
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 99
Usable Jobs : Swordsman classes



[Image: 26109.png]
Illusion Staff of Bordeaux [2]
Matk + 180, Int + 3, Dex + 2.
If user learn Dragonology at maximum level, reduces SP consumption of skills by 15% and Matk + 5%,  reduces SP consumption of skills by additional 5% and Matk + 1% per 3 refine rate.

When equipped with Illusion Muffler, increases Psychic Wave damage by 10%.
If refine rate of both are 7 or higher, increases Earth Grave damage by 40%.
If the sum of refine rate is 18 or higher, increases neutral and earth magic damage by 10%.
If the sum of refine rate is 22 or higher, increases water magic damage by 10%.
Class : One-handed Staff
Attack : 60
Weight : 50
Weapon Level : 4
Required Level : 99
Usable Jobs : High Mage classes



[Image: 28725.png]
Illusion Moonlight Dagger [1]
MaxSP + 10%.
Restore 3 SP when dealing damage to enemies, if refine rate is 10 or higher, increases SP restore by additional 4.
Class : Dagger
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 99
Usable Jobs : Swordsman classes, Archer classes, Ninja classes, Thief classes, Mage classes, Merchant classes, Soul linker

Crafting recipe

Illusion Staff of Bordeaux [2] : +9 Staff of Bordeaux + Illusion Stone 30 ea + Hazy Dream Fragment 100 ea

Illusion Long Mace [2] : +9 Long Mace + Illusion Stone 10 ea + Hazy Dream Fragment 20 ea

Illusion Moonlight Dagger [1] : +9 Moonlight Dagger + Illusion Stone 60 ea + Hazy Dream Fragment 100 ea

Illusion Spectral Spear : +9 Spectral Spear [1] + Illusion Stone 30 ea + Hazy Dream Fragment 100 ea

Illusion Nurse Cap [1] : +9 Nurse Cap + Illusion Stone 10 ea + Bloodstained Love Letter 100 ea

Illusion Apple O' Archer [1] : +9 Apple O' Archer + Illusion Stone 10 ea + Broken Arrow 100 ea

Illusion Muffler [1] : +9 Muffler [1]  + Illusion Stone 10 ea + Hazy Moon Cake 100 ea

Illusion Shoes [1] : +9 Shoes [1]  + Illusion Stone 10 ea + Hazy Moon Cake 100 ea

Illusion Puente Robe [1] : +9 Puente Robe [1]  + Illusion Stone 10 ea + Hazy Dream Fragment 100 ea


CARDS

Furious Ninetail Card
Cri + 5, Increase critical damage by 10%.
If refine rate is 10 or higher, additional Cri + 10.
When equipped with Ninetail Card. Has 2% chance to gain [ Flee + 10 ] for 5 seconds when dealing melee physical damage.
Compounded on : Armor
Prefix : Foxtail

Resentful Bongun Card
Atk + 20
Matk + 20
When equipped with Bongun Card. Has 2% chance to gain [ Receive 100% more damage from Munak] for 5 seconds when receiving melee physical damage.
Compounded on : Armor
Prefix : Growth

Resentful Sohee Card
Matk + 10
If refine rate is 10 or higher, additional Matk + 2%.
When equipped with Sohee Card. Has 2% chance to gain [ increase SP regeneration by 100%] for 5 seconds when dealing magical damage.
Compounded on : Armor
Prefix : Gruesome


Resentful Munak Card
Atk + 15
Matk + 15
When compounded on Girl's Diary, additional Atk + 100, Matk + 100
When equipped with Munak Card. Has 2% chance to gain [ additional 50% chance to stun enemy ] for 5 seconds when dealing melee physical damage.
Compounded on : Weapon
Prefix : Delicate


Resentful Soldier Card
When compounded on Bow, has a low chance to auto-cast Double Strafe lv.5 when dealing physical damage.
If refine rate is 10 or higher, increase Bow damage by 20%
When equipped with Archer Skeleton Card. Has 2% chance to gain [ ASPD + 1 ] for 5 seconds when dealing physical damage.
Compounded on : Weapon
Prefix : Sagittarius

Truthful Wizard Card
Matk + 25
Has 0.5% chance to gain [ skill casting cannot be interrupted ] for 5 seconds when dealing magical damage.
Compounded on : Weapon
Prefix : Truth

Furious Hero Card
Atk + 2%
Has 0.5% chance to gain [ Endure ] for 5 seconds when dealing melee physical damage.
Compounded on : Headgear
Prefix : Incite

Talk to NPC Elder Sainul at payon to start the quest

More Info Click Here

Illusion Vampire
[Image: vampire1.jpg]

Gears

[Image: 28022.png]
Illusion Infiltrator [2]
Increase damage against demi-human monster by 60%.
Def + 3, Flee + 5, Perfect Dodge + 2.
If refine rate is 9 or higher, additional Flee + 5, Perfect Dodge + 2.
If refine rate is 10 or higher, Atk + 5%.

When equipped with Illusion Ring, Increase attack speed (reduce delay after attack by 10%).
If refine rate is 9 or higher, increase critical damage by 10%.
If refine rate is 11 or higher, increase damage against brute monster by 25%.
Class : Katar
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 100
Usable Jobs : Assassin Cross classes



[Image: 28023.png]
Illusion Sharpened Legbone of Ghoul [2]
When dealing melee physical damage, has 4% chance to transform into Ghoul for 6 seconds.
While in Ghoul form, enchants your armor with undead property and gain Endure effect.
Class : Katar
Attack : 220
Weight : 170
Weapon Level : 3
Required Level : 100
Usable Jobs : Assassin Cross classes

[Image: 2039.png]
Illusion Wizardry Staff [2]
Int + 6, Dex + 2.
Int + 1, Dex + 1 per 2 refine rate (up to refine level 10).

Matk + 250
Class : Two-handed Staff
Attack : 150
Weight : 240
Weapon Level : 4
Required Level : 100
Usable Jobs : High Mage classes

[Image: 18149.png]
Illusion Ballista [2]
Increase long-ranged physical damage by 1% per refine rate.

When equipped with Illusion Apple O' Archer, add an additional long-ranged physical damage by 5%.
If refine rate of both are 7 or higher, increase damage of Arrow Storm by 20%.
If the sum of refine rate is 18 or higher, Atk + 10%.
If the sum of refine rate is 22 or higher, add an additional damage of Arrow Storm by 30%.
Class : Bow
Attack : 200
Weight : 350
Weapon Level : 4
Required Level : 100
Usable Jobs : High Archer classes


[Image: 28612.png]
Illusion Apocalypse [2]
Increase damage against Water, Earth, Fire and Wind properties monsters by 10%.
Additional damage against Water, Earth, Fire and Wind properties monsters by 10% per 3 refine rate (up to refine level 10).
Increase damage taken from Holy property monsters by 30%.

When equipped with Illusion Skull Ring, Increase attack speed (reduce delay after attack by 8%).
Increase critical damage by 5% per 2 refine rate.
If refine rate is 9 or higher, Cri + 15, grants immunity to curse status.
If refine rate is 11 or higher, Atk + 100.
Class : Book
Attack : 170
Weight : 8
Weapon Level : 4
Required Level : 100
Usable Jobs : Priest classes, Sage classes.



[Image: 20840.png]
Illusion Ancient Cape [1]
Agi + 2.
Additional Agi + 1 per 2 refine rate (up to refine level 10).

When equipped with Illusion Moonlight Dagger, Matk + 80.
If refine rate of both are 7 or higher, additional Matk + 80.
If the sum of refine rate is 18 or higher, additional Matk + 40.
If the sum of refine rate is 22 or higher, increase fire magic damage by 15%.
Class : Garment
Defense : 18
Weight : 60
Required Level : 100
Usable Jobs : All except Novice



[Image: 28508.png]
Illusion Skull Ring [1]
Has a 50% chance to inflict curse to either enemies or yourself when dealing melee physical damage.
Class : Accessory
Defense : 0
Weight : 10
Required Level : 100
Usable Jobs : All

[Image: 28509.png]
Illusion Ring [1]
Str + 3.
If base Str is 100 or higher, additional Atk + 30.
Class : Accessory
Defense : 0
Weight : 20
Required Level : 100
Usable Jobs : All except Novice



Crafting recipe

Illusion Infiltrator [2] : +9 Infiltrator [1] + Illusion Stone 80 ea + Torn Paper Piece 20 ea

Illusion Sharpen Legbone of Ghoul [2] : +9 Sharpen Legbone of Ghoul + Illusion Stone 10 ea + Nightmare Clump 100 ea

Illusion Wizardry Staff [2] : +9 Wizardry Staff + Illusion Stone 40 ea + Suspicious Magic Circle 100 ea

Illusion Ballista [2] : +9 Ballista [1] + Illusion Stone 50 ea + Glowing Spore 100 ea

Illusion Apocalypse [2] : +9 Book of Apocalypse + Illusion Stone 50 ea + Well-dried Clover 10 ea

Illusion Ancient Cape [1] : +9 Ancient Cape [1] + Illusion Stone 50 ea + Small Bat Fur 200 ea

Illusion Skull Ring [1] : Skull Ring [1]  + Illusion Stone 50 ea + Dried Yggdrasil Leaf 400 ea

Illusion Ring [1] : Ring [1]  + Illusion Stone 50 ea + Suspicious Magic Circle 400 ea



Cards


Sweet Nightmare Card
Matk + 20. Skills casting can't be interrupted.
If user equip Vampire's Servant, Matk + 1% for every 3 refine rate.
Compounded on : Armor
Prefix : Sorcery


Matt drainliar Card
Grants immunity to Burning Status.
If user equip Vampire's Servant, Perfect Dodge + 5.
Compounded on : Headgear
Prefix : Fire Immunity


Rest-stolen Man Card
Atk + 20. Weapon and Armor can't be destroyed.
If user equip Vampire's Servant, Atk + 1% for every 3 refine rate.
Compounded on : Armor
Prefix : Vigor


Bomi Card
Enable to use Napalm Vulcan lv.4
If user equip Vampire's Servant, Matk + 30.
Compounded on : Accessory (right)
Prefix : Sorrow

Find NPC GRIM at geffen dungeon 2 to start the quest.
More Info Click Here


Coming Soon Illusion Frozen & Illusion of Abyss Turtle Island