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Change Log 24 October 2019
#1
PATCH NOTE



Skill

  1. SURA IMPROVEMENT
    [Image: sura.png]
    Sura improvement focus on improving many skills and changing skill tree.Sura improvement focus on improving many skills and changing skill tree.
    1. Lightning Ride :
    - Number of sphere consumed will decide the number of attack hit (5 hits on level 5).
    - Changes damage formula.-Changes bonus damage condition from equipping wind element weapon to knuckle weapon instead.
    2. Gentle Touch - Energy Gain :
    - Changes prerequisite skill to Gentle Touch
    - Cure level 1.
    - Changes the skill to can be used with Gentle Touch - Convert or Gentle Touch - Revitalize (Gentle Touch - Convert and Gentle Touch - Revitalize still can't be used with each other).
    - Changes the skill logic. The skill will be cast immediately. so the skill can be used on self only.
    - Increases Raging Thrust, Chain Crush Combo and Glacier Fist damage by 50% while under the skill buff.
    - Cooldown is 1 second regardless skill level.
    3. Gentle Touch - Cure :
    - Changes prerequisite skill to Gentle Touch - Silence level 1.
    - Reduces sphere consumption from 2 to 1.
    4. Gentle Touch - Convert :
    - Changes prerequisite skill to Gentle Touch - Energy Gain level 3.
    - Changes the skill logic. The skill will be cast immediately. so the skill can be used on self only.
    - Reduces sphere consumption from 2 to 1.
    - Increases Atk by 8 per skill level.
    - Increases %Atk bonus by 1% per skill level.
    - Removes MaxHP and Mdef reduction debuffs.
    - Increases Rampage Blast and Knuckle Arrow damage by 30% while under the skill buff.
    - Cooldown is 1 second regardless skill level.
    5. Gentle Touch - Revitalize :
    - Changes prerequisite skill to Gentle Touch - Energy Gain level 3.
    - Changes the skill logic. The skill will be cast immediately. so the skill can be used on self only.
    - Reduces sphere consumption from 2 to 1.
    - Changes bonus Def from SoftDef to HardDef. HardDef + 20 per skill level.
    - Increases Tiger Cannon and Gates of Hell damage by 30% while under the skill buff.
    - Cooldown is 1 second regardless skill level.
    6. Earth Shaker :
    - Changes prerequisite skill to Dragon Combo level 3.
    - No longer consume sphere.
    - Target attacked by this skill will take more damage from Rampage Blast for 5 seconds. (only work on monsters except Guardian type)
    - Slightly increases damage on hidden and cloaked target. ((300 x skill level)%Atk)
    - Changes damage factor from Int to Str.
    7. Rampage Blast :
    -  Reduces sphere consumption from all to 5.
    - Changes damage formula. ((350 x skill level)%Atk). When dealing damage to target attacked by Earth Shaker : ((550 x skill level)%Atk).
    - Can only be used while under Fury state.
    - Reduces SP consumption from 150 to 100.
    8 Sky Blow :
    - Remove bonus damage when using after Dragon Combo.
    - Removes knock-back inflicting.
    - Slightly increases SP consumption.
    9. Gates of Hell :
    - Changes prerequisite skill to Rampage Blast level 1 and Tiger Cannon level 5.
    - Cast range will be 7 regardless skill level, becoming long ranged damage type on every level.
    - Reduces sphere consumption from 5 to 2.
    - Changes SP consumption from percentage to 100.
    10. Tiger Cannon :
    - No longer consume HP/SP as percentage but bonus damage from HP/SP still remains (skill will check caster's MaxHP/MaxSP to calculate damage instead).
    - Increases SP consumption of skill.
    - No longer drain SP from target.
    11. Knuckle Arrow :
    - Changes prerequisite skill to Lightning Walk level 1.
    - Deal more damage against boss monsters. Boss damage formula (500 + (200 x skill level)%Atk).
    12. Fallen Empire :
    - Changes prerequisite skill to Dragon Combo level 3.
    13. Crescent Elbow :
    - Changes prerequisite skill to Windmill level 1.
    14. Cursed Circle :
    - Changes prerequisite skill to Root level 2.
    15. Rising Dragon :
    - Changes prerequisite skill to Power Implantation level 1.
    16 Gentle Touch - Silence :
    - Removes Power Implantation as prerequisite skill.
    17. Flash Combo :
    - Changes prerequisite skill to Dragon Combo level 3, Fallen Empire level 3, Tiger Cannon level 5 and Sky Blow level 1

  2. Rebalancing of Ninja Skills

    1. Throw Shuriken :
    - Damage calculation method is changed.
    - Consumption SP increased from 2 to 5.
    2. Throw Kunai :
    - Damage calculation method is changed.
    - SP consumption changes to 10 regardless of skill level.
    - Global cooldown 1 second will be removed.
    - Skill cooldown 0.2 seconds will be added.
    3. Mist Slash :
    - Global cooldown 1 second will be removed.
    - Skill 0.5 second cooldown is added.
    - Damage is slightly increased.
    - SP consumption changes to 8 regardless of skill level.
    - Damage is changed to display twice.
    4. Shadow Slash :
    - Global cooldown 2 seconds will be removed.
    - Damage is increased.
    - Damage is changed to display three times.
    - The consumed SP is changed to 14 based on 5 levels.
    5. Throw Huuma Shuriken :
    - Fixed casting changes from 0.6 to 0.5 seconds.
    - Variable casting changes from 2.4 seconds to 1 second.
    - The skill casting method is changed from ground selection to target target selection.
    - Damage is increased.
    - The range of 4th level and 5th level is changed to 5x5 cell.
    - Consumption SP is reduced.
    6. Soul :
    - Global cooldown 1 second will be removed.
    7.Lightning Crash :
    - Fixed casting changes from 0.8 to 0.3 seconds.
    - Variable casting changes from 3.2 seconds to 1.7 seconds.
    - Damage is increased.
    - Damage is changed to display three times.
    8. Slowing: Kama Itachi :
    - Fixed casting changes from 0.8 to 0.3 seconds.
    - The variable cast will change from 3.2 seconds to 1.2 seconds.
    - Damage is increased.
    - Damage is changed to display five times.
    9. Dragon Fire Formation :
    - Fixed cast increases from 0.6 to 0.8 seconds.
    - The variable cast is reduced from 2.4 seconds to 2 seconds.
    - Global cooldown 2 seconds is reduced to 0.5 seconds.
    - The skill cooldown 0.3 seconds is added.
    10. Falling Ice Pillar :
    - Fixed casting is adjusted to 0.8 seconds regardless of skill level.
    - Variable Casting is reduced to 2.5 seconds from 3.2 seconds based on 5 levels.
    - Global cooldown is reduced to 0.5 seconds from 2 seconds.
    - The skill cooldown 0.3 seconds is added.

-Quest-

  1. added Equipment form episode 16.1 to NPC Mang Ujang
  2. added Equipment form episode 16.2 to NPC Mang Ujang

-MISC-

  1. Fixed command @questarea
  2. Fixed command @eventarea
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